2.50
Hdl Handle:
http://hdl.handle.net/10755/603907
Category:
Full-text
Type:
Presentation
Title:
Using Technology to Enhance Student Learning
Other Titles:
Patient-Centered Care Coordination: Evaluating the Impact of a Curricular Module on Student Learning Outcomes [Symposium]
Author(s):
Tiffany, Jone
Lead Author STTI Affiliation:
Chi-at-Large
Author Details:
Jone Tiffany, RN, CNE, jone-tiffany@bethel.edu
Abstract:
Session presented on Saturday, April 9, 2016: Innovative educational strategies are needed to better prepare nurses to succeed in complex healthcare environments where quality and safety are paramount. Virtual reality software and environments such as Second Life® (SL) hold potential as part of the solution by providing an innovative and interactive platform for educational experiences that simulate real world situations. This platform offers opportunities to utilize the virtual world to expose nursing students to learning in a new way. The second part of the symposium will describe how the virtual platform of Second Life was utilized for simulated role-play ambulatory care clinical experiences. The literature surrounding the use of virtual worlds for ambulatory care simulations and the development of the Ambulatory Care experiences that took place in the virtual platform of Second Life will be presented. Advances in virtual education have created an environment that presents new opportunities to help foster positive student learning and exploration; such innovations can be implemented to aid in teaching patient-centered care coordination. The PCCC curricula utilized a variety of learning platforms to provide for diverse learning experiences. The learning platforms included face-to-face patient interaction, virtual simulation, use of an electronic health record (EHR), case-based analysis, telehealth, and observational experiences. The focus of this presentation is to describe the virtual ambulatory care clinic (Second Life) experience within the context of the five PCCC learning modules. For this module, students created online avatars and engaged in an experience where they discussed concerns that accompanied clinic visits; including heart failure, diabetes, and depression. Student preparation for the virtual experience took place via a simulated electronic health record. The process of the virtual role-play simulation itself, including the facilitator’s role will be discussed during this presentation. The virtual simulation role-play experience also gave students the opportunity to practice their phone-triage skills through the use a virtual role-play experience where they handled a patient phone call situation. Students found this experience to enhance the professional nursing role of patient educator. At the end of their experience, students completed a teaching plan, which further expanded the learning about the role of patient educator. Focus group discussions of the use of this technology reported enhanced learning.
Keywords:
Virtual Role Play; Virtual Simulation; Patient-Centered Care Coordination
Repository Posting Date:
29-Mar-2016
Date of Publication:
29-Mar-2016
Other Identifiers:
NERC16D01
Conference Date:
2016
Conference Name:
Nursing Education Research Conference 2016
Conference Host:
Sigma Theta Tau International, the Honor Society of Nursing, and National League for Nursing
Conference Location:
Washington, DC
Description:
Nursing Education Research Conference Theme: Research as a Catalyst for Transformative Practice

Full metadata record

DC FieldValue Language
dc.language.isoen_USen
dc.type.categoryFull-texten
dc.typePresentationen
dc.titleUsing Technology to Enhance Student Learningen
dc.title.alternativePatient-Centered Care Coordination: Evaluating the Impact of a Curricular Module on Student Learning Outcomes [Symposium]en
dc.contributor.authorTiffany, Joneen
dc.contributor.departmentChi-at-Largeen
dc.author.detailsJone Tiffany, RN, CNE, jone-tiffany@bethel.eduen
dc.identifier.urihttp://hdl.handle.net/10755/603907en
dc.description.abstractSession presented on Saturday, April 9, 2016: Innovative educational strategies are needed to better prepare nurses to succeed in complex healthcare environments where quality and safety are paramount. Virtual reality software and environments such as Second Life® (SL) hold potential as part of the solution by providing an innovative and interactive platform for educational experiences that simulate real world situations. This platform offers opportunities to utilize the virtual world to expose nursing students to learning in a new way. The second part of the symposium will describe how the virtual platform of Second Life was utilized for simulated role-play ambulatory care clinical experiences. The literature surrounding the use of virtual worlds for ambulatory care simulations and the development of the Ambulatory Care experiences that took place in the virtual platform of Second Life will be presented. Advances in virtual education have created an environment that presents new opportunities to help foster positive student learning and exploration; such innovations can be implemented to aid in teaching patient-centered care coordination. The PCCC curricula utilized a variety of learning platforms to provide for diverse learning experiences. The learning platforms included face-to-face patient interaction, virtual simulation, use of an electronic health record (EHR), case-based analysis, telehealth, and observational experiences. The focus of this presentation is to describe the virtual ambulatory care clinic (Second Life) experience within the context of the five PCCC learning modules. For this module, students created online avatars and engaged in an experience where they discussed concerns that accompanied clinic visits; including heart failure, diabetes, and depression. Student preparation for the virtual experience took place via a simulated electronic health record. The process of the virtual role-play simulation itself, including the facilitator’s role will be discussed during this presentation. The virtual simulation role-play experience also gave students the opportunity to practice their phone-triage skills through the use a virtual role-play experience where they handled a patient phone call situation. Students found this experience to enhance the professional nursing role of patient educator. At the end of their experience, students completed a teaching plan, which further expanded the learning about the role of patient educator. Focus group discussions of the use of this technology reported enhanced learning.en
dc.subjectVirtual Role Playen
dc.subjectVirtual Simulationen
dc.subjectPatient-Centered Care Coordinationen
dc.date.available2016-03-29T13:12:21Zen
dc.date.issued2016-03-29en
dc.date.accessioned2016-03-29T13:12:21Zen
dc.conference.date2016en
dc.conference.nameNursing Education Research Conference 2016en
dc.conference.hostSigma Theta Tau International, the Honor Society of Nursing, and National League for Nursingen
dc.conference.locationWashington, DCen
dc.descriptionNursing Education Research Conference Theme: Research as a Catalyst for Transformative Practiceen
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